But I was very skeptical of how EA and Motive will handle this “remake” in good faith or just a visual upgrade only worthy of a “remaster” tag instead. With Motive Studio at the helm for the remake, they set out to re-imagine Dead Space in all its glory and more in a modern package through the power of Frostbite Engine. Dead Space series ended on a flatline with Dead Space 3 and its Awakened DLC, no thanks to waning interest reflected through its less-than-stellar sales which may have prompted EA to de facto axed the franchise and eventually Visceral Games because they were not making a giant mountain of money after Triple-A-ing the bejeezus out of it. That was how I and most likely everyone else felt about the announcement of the remake of Dead Space, a beloved first entry to the space horror shooter franchise with innovative strategic dismemberment game mechanic. What’s that? BY GOD! IT’S EA WITH A DEAD SPACE REMAKE STEEL CHAIR!” “We are all gathered here, for the funeral of the Dead Space series.
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